Bonecrusher, Jarg and Sorno Dead

With EV clear, last night we went to visit Karagga in his Palace on Hutta – not what you’d call the prettiest of destinations. First up was Bonecrusher, who took a few attempts to work the kinks out of before dying in a very clean kill. Then we moved deeper into Karagga’s Palace until we came across Jarg and Sorno, a pair of bounty hunters with great dialogue and a bad attitude. Naturally, we couldn’t leave them alive. We started working towards the next boss, Foreman Crusher, but were stymied by the leagues of trash between us and our goal. Out of time for the night, we called it, but we’re definitely looking forward to getting back in there to encounter him. We’re moving through the Normal difficulty level of operations content a little slower than some other raiding guilds, which is a deliberate choice — we’ve taken the opportunity of a fresh start in SWTOR to approach the raid content fresh as well. Rather than pre-learning the fights, reading strats, watching vids and asking others for advice, we’re going in blind and experimenting. It’s a very refreshing way to raid, especially for those of us with years of raiding under our belts in other games, and it’s certainly not stopping us killing...

Soa Dead, EV Normal Clear.

We missed our first raid of the week thanks to a rescheduled downtime, and began last night eager to make up for lost time. The first four bosses dropped like ninepins, and we started the last hour of the raid in the zone and ready to kick Soa’s face in. After a few learning wipes, to show the encounter to people who hadn’t seen him previously, we pulled it all together on the last attempt of the night with flawless execution from the entire team, and downed Soa with a clean kill that was never in doubt. Big thanks to all involved for their great...

Eternity Vault (Nearly) All Fall Down

Following Sunday’s fun with XRR-3 and Gharj, last night we carried on where we left off. After a trial pull to show fight to the newcomers, we spent a while polishing our DPS before finally killing him in the smoothest fight of the night. Next was the Ancient Pylons “boss”, which is really something of a loot pinata. Bonus entertainment value from Elorael getting stuck in the loot chest. (Elorael is the nudist on the right with an itchy trigger finger for the XS Freighter Flyby.) And after that, the Infernal Council… one learning wipe to discover the mechanics, and we killed them on the second pull. One minor obstacle: we’d paid too much attention to the enemies’ names and not enough to their health, and accidentally assigned a healer to take out one of the targets with the most health. A few anxious moments but Aisha came through with some fine DPS! Something tells me we have too many Consulars… By this stage we were getting a trifle sick of kill shots that just featured loot chests, so we decided to go and kill Soa to round out the night. Unfortunately we only had time for about three attempts, but we got him to less than 30% on the last two attempts, so his days are most definitely...

One down, many more to go.

With enough people at level cap, it’s time to dust off our raid rosters and pull out the loot tables – that’s right, it’s Ops time. The last two months have been a welcome break from endgame play for many of us, but we’ve been itching to see what’s inside SWTOR’s Operations, and tonight was the night. Our progress – at least to begin with – probably won’t be as fast as some other guilds, as we’re enjoying this opportunity to steer clear of strats, guides and databases and experience the content fresh and spoiler-free. Which means we’re working every boss’s mechanics out from scratch. It takes a little longer, but it’s been a long time since we’ve been able to do things this way, and I know I wasn’t the only one who found it a lot of fun. Death to Annihilation Droid XRR-3, and death to his stupid turrets! We nearly finished Gharj off, too, but were foiled either by bugs or the randomest of RNGs – but we plan to punch his ticket tomorrow...

The start of something beautiful.

It will come as no surprise to learn that we’ve all been happily levelling away in SWTOR for the last few days – well, those of us with preorders, anyway. Although we’ll definitely be focusing hard on operations and endgame content when we get there, for now most of us are happy taking our time and enjoying the vast world Bioware has offered us. Which meant that tonight, we had plenty of people in the right level range to go pay a visit to SD-0, the Heroic World Boss who hangs out in Coruscant’s Old Galactic Market terrorising unobservant players. Off we traipsed… …and down he went, leaving us with some shiny Artifact gear mods, a satisfied feeling, and that good old raiding buzz. Thanks to all who came along, to Maximonious for prompting the adventure, and to Kristakis for frapsing the whole...