Catching up!

Not with content, but with blog updates! So, what have we been up to for the last few months? Well, after downing Malygos, we finished off Sartharion +2D, and farmed Naxx until Ulduar’s release. Unfortunately, attrition thinned out our ranks just as Ulduar was released, and apart from killing Flame Leviathan we struggled for enough numbers to put a raid together – although on April 22nd we did get the server first Orbital Bombardment (Flame Leviathan +1 tower hardmode). In mid-May, however, our numbers recovered and we swung back into action – seven bosses down in eight weeks. Now we’re currently at 8/14 Ulduar, with Freya on notice. The next few weeks should be fun and loot-filled! Recruitment reminder! We’re still open for recruitment – we’re currently looking for 2-3 extra DPSers to round out the raiding...

And that, my friends, was that!

  After half-a-dozen hours of practice and wipes, the Big Blue Dragon went down for the count, giving us Big Purple Shinies. So, all bosses are dead! Now we’re just working on the remaining achievements, and we’ll be all done for Ulduar! Congrats to the raid team – great work,...

Naxxramas Clear!

    Last night was a fantastic raid; everything went right, and at the end of it Kel’Thuzad was lying dead at our feet for the first time – unimpressive black ball that he is. Sixteen WotLK bosses dead – one to...

More Progress: Four Horsemen & Twilight Assist

This is a rather delayed progression post, but: Last Wednesday, we headed back to the Military Quarter and faced down the Four Horsemen. After a bit of tinkering most of our raid solved their constant disconnection problems (although our DK tank did wind up tanking Rivendare while mostly offline, which takes a special kind of gift) and it didn’t take long at all before the Four Horsemen gave way in front of our might. (Of course, then we had to beat the Chest Boss. What were Blizzard thinking?!) And this weekend we went back to Sartharion, intent on doing things the hard way. Coming shortly, recruitment news. Watch this...

In Which We See (and Kill) More of Naxxramas

Sunday saw us taking a temporary break from slaughtering wave after wave of undead monstrosities to go and slaughter a dragon instead. Then we turned around and headed back to Naxxramas, to finish off Thaddius: and take a look at the Plague Quarter: Last night, we went back in to take a look at the Military Quarter. The pictures speak for themselves, really. We’d hoped to get the Four Horsemen down as well, and we’ve got the strat straight; once we can get a good attempt at them without a third of the raid DCing repeatedly, we’ll do just...

Deconstruction

As an encore to last night’s fun in Heroic Naxxramas, we hit the ziggurat again tonight in search of shiny purples and the righteous glow of a good monster-slaying. Tonight’s target: the Construct Quarter. First up was Patchwork; we’d had a couple of shots at him last night, but didn’t have time to see him off properly. We rectified that tonight, one-shotting him as the first boss of the night. From there it was onto the Frogger Boss, where the unwary perish and we Australians are heard to curse our 300+ ms latency. Thankfully, the raid (mostly) survived our encounter with this brutal and unforgiving boss, and – suitably buoyed by our success – proceeded to one-shot Grobbulus as well. After Grobbulus lie the fearsome Ledge Boss and Pipe Boss, and we can proudly say we lost no-one to their lurking dangers. Well… almost no-one. After these hazards we made short work of Gluth, the Ugliest Puppy In The World. (The kill shot is framed against his side, because people felt both ends of him were too ugly to stand in front of.) Unfortunately we lacked the time to put Thaddius to rest as well, but I have no doubt we’ll finish him off just as soon as the raid masters the delicate art of running in circles around him. Watch this space for more corpses! (Theirs, not ours, we...